Korielle sighed as she leaned back, running a hand through her hair and crossing one long, lean leg over the other in a show of seduction. “I guess I’ll just have to–
Crumple, erase, backspace until it’s gone. Sigh, stare at the screen or paper, purse of the lips. Wait. Think. Try again.
She looked out of the window with a forlorn expression, despite letting the jacket fall off her shoulders and showing long expanses of bare arms. “I’ll find a way,” she said. “I alwa–
“Dammit,” sigh, stand up, walk around, wait. Stare. Think. Wonder.
Being out of sync with your character or story is not only one of the most frustrating things you can encounter, but it’s hard to find where you are on the line that separates, “I should step back and wait,” and, “I need to hunker down and figure this out.” You know something is wrong, but how do you re-align yourself with your hero again to finally see what they really want to do?
Or… Is it more than that? Are they the ones acting out of character? Is there no other way for them to feel for this scene, where they want to jump the bones of another despite your wanting the scenario to go a different direction?
I’ve experienced both, really; where a character runs into a situation head on that I never expected, and it turns into something bigger than I could have imagined, and on the same token, I’ve created bad circumstance simply because I wasn’t so with it on that day. I’ve scrutinized a piece of writing over and over until I’ve felt it was right.
I’m reminded of a small piece of advice I learned, of little mistakes. “Just run with it.” It’s not so easy some times, though, when you have to be conscious of what’s better for the story or not. Smaller things can be passed off, but the bigger things take a lot of consideration, and some days, it’s harder to tell what lines up and what would make a better story.
As I’ve said I don’t know how many times, it’s difficult to take a step back. Forcing things often can make them worse, but letting things alone and just waiting for them to settle can take time and patience that even saints don’t have. Well, maybe not so much patience, but it does take a lot to be able to accept that you need to set your hands down, maybe watch a movie or play a game, do some other work, and just let your head reset for what you’ve been working on.
Seeing that you aren’t writing a character to par can be the first sign of that, too. Doubting yourself makes it worse, and then you keep digging and trying to make something work and it’s just frayed ends and bad wires. Don’t overwork it. Doing too much can make things worse, too.
Sometimes, after being able to find the voice of the character well enough, glancing back at what you were hedging on before might provide you with new ideas and an expansion to the one you had come up with when things weren’t all lined up.
One thing I’ve found that helped me recently was doing practice-writes, putting two characters together and just feeling out the scene without really intending to get anywhere. Such as Friday’s post said, don’t edit anything, no revisions, just write. If you need the practice, if you feel like you’re not getting the voice right, having a quick, easy scenario can sometimes be best for a writing-equivalent rough sketch.
The best part about being out of sync with your slew of characters is that it’s temporary. It just takes time away and some searching, but usually it doesn’t last too long and you’re back in the game. I’ve found that the best is not to force something that isn’t able to go te way you want it to.
– The Novice Wordsmith